![]() I opened up The Big Book of Beasts to see which enemies provided the most EXP. I say lucky in quotes because not having an easy way to grind led me to actually recruit monsters myself for this purpose, and I had a lot of fun doing it. There’s one labeled as a Treasure Hunt of some sort which is meant to be great for grinding, but I wasn’t “lucky” enough to get that Tablet on my weekly-rotation DLC list. You can either create your own using monsters you’ve tamed, or download some from the Square-Enix servers in the bar at The Haven. So where to grind? The post-game dungeon has some fierce enemies, but still takes about an hour for each level without giving much more EXP than usual. I had so much more potential to come in this aspect alone. The problem in DQVII is that it takes forever to get EXP, as evidenced by the fact that I was level 44 after 100 hours. The first, most obvious idea to improve your party is to level up. I was meat at my current level so my party needed a big overhaul, and this led to me delving further into the game’s mechanics. Rather than feel discouraged, I was motivated and grateful to have a new challenge to prepare for. This guy absolutely destroyed me on my first fight. The challenge comes at the very end when you face the ultimate boss of the game, The Almighty. It’s long, and has about the same level enemies as the final story dungeon. Getting through the dungeon is honestly not too hard. I’ll talk more about the second one later, but this is more significant and where most of my play-time was. Here it is, the first of two post-game dungeons. The Ultimate Key is found in the final dungeon (in the prison area), and necessary to get into this room on the bottom floor of the Shrine of Mysteries. ![]() One problem I did run into however, was the Shrine door being locked. I won’t go too in-depth with a strategy guide on how to get each extra shard, but the game’s “Next Fragment” advice in the menu was always reliable for me. I just wanted to challenge myself further and find another boss fight. My first mission was to get the remaining grey fragments and unlock a new dungeon. I won’t bother with a spoiler warning here, because you should know what you’re getting into if you read further. I enjoyed the game so much, I immediately went back into it to see what else I could do. I knew there was still more to explore with the Monster Meadows mechanic, tablets, and more fragments to collect. Out of a potential 99 levels this felt a bit low and I still felt like I had unfinished business. ![]() After beating the end boss and completing the story I was still only level 44. However, even after hours and hours of dialogue and traveling, one thing was still stirring in my mind. It’s so rewarding to solve people’s problems, with some of the best writing I’ve ever enjoyed in a videogame. The story has a very large scope yet every town and little moment feels special. It was an outstanding journey I will never forget, and one of the greatest RPGs of all time. ![]() Without spoiling what happened, the ending was epic, interesting, and a highly suitable way to end such a game. After completing the 100 hour story of Dragon Quest VII I felt a huge sense of pride and satisfaction.
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